![]() zip file to a location, for example your Desktop. Once you have finished downloading Mupen, extract the downloaded. We’d suggest Mupen – it’s open source, fast and one of the most frequently updated. Step 1: you can start by downloading a reliable and bug free emulator. The second component is the Quake II rom itself to play on the emulator. The first component is the emulation program which can imitate the n64 OS and software. You MAY distribute this PAK through any electronic network, provided you include this fileĪnd leave the levels in it's original form.There are two components for playing a n64 Quake II rom on your PC. Start Quake 2 with the +set game q2n64 parameter.Place "q2n64.pak" in /quake2/q2n64/ directory.Pull down console, type "skill #" (# = 0 through 4) to choose your difficulty.Place "q2n64.pak" in your /quake2/baseq2/ directory.Again, struck by boredom, completed the second map, then the third andįinally just settled on completing the first planet from the game. It, I figured, "I'll just make the next room as well" until I ended up completely making theįirst map from scratch. Since all I could uncover wereįorum posts of people complaining that said mod was nowhere to be found I got frustrated.ĭue to boredom, I started to recreate the big water room from the first map. Port of the game, similarly to the Doom 64 total conversion available. With (items and enemies are seen through walls), I searched the web to find out if someone had done a PC Since the game doesn't seem to work very well on the emulators I tried it Alas, after getting my console from storage and setting it up, I found out This past month of August, I was feeling like replaying the Nintendo 64 version of Quake 2, mainlyīecause I couldn't remember any of the game's maps apart from them being completely differentįrom the PC version. Obviously I cant distribute the original OST, but if you do own it, the track numbers used are the ones listed here: Either use a CD or replace the music files in your sourceport. The console rendition of the game does not have an inventory, so if you want the closest experience, activate every item as soon as you pick them up x) None of the level intermission screens were included. Scrolling textures are much less versatile in the PC version, these were not included.Īll custom textures from the N64 version were replaced by the closest match from the default PC textures. PC Quake 2 has no invisibility power up, it was replaced by the power shield.Į1M2 -Ğxplosive charge item doesnt exist, was replaced with the Airstrike marker. This means that this is not a 100% faithful experience to the N64 version, however it is pretty close.Į1M1 - The starting room is a bit uglier than it should be. The only new content in this pak are the maps, there are no new items or textures. Differences from the original N64 version*.Known Bugs : Lighting is a bit messed up on the rocky areas in map 2 and 4, causing weird shadows. (easy, medium and hard are identical to the originals)īase : Maps built from scratch using the original N64 versions as visual reference.īuild Time : 4 full days per map, on average. (4 coop starts on each map, but have not been tested)ĭifficulty Settings : Yes. Level Names : Strogg Outpost, Central Complex, Intelligence Center, Communications Centerįile Names : e1m1.bsp, e1m2.bsp, e1m3.bsp, e1m4.bspĬooperative : Yes. Game : Quake II v.3.20, tested mainly with kmQuake2 Raster Productions for the Nintendo 64 version. THIS IS A COPY OF THE README FILE INCLUDED IN THE ZIP DISTRIBUTION: =Įmail Address : : of release : September 9, 2016ĭescription : Port of the first planet (4 maps) from the Nintendo 64 version of Quake 2.Īdditional Credits to: id for the original game. pak file and require separate "compilation" in order to be run within the game. The multiplayer maps are not included in the. It is complete, but has no texture or lighting work. Every map, except the last one, was made with QuArK. Two multiplayer maps are included as well, War Room and Corridors. This content can also be found at ModDB here: The first planet (4 maps) from the Nintendo 64 version of Quake 2 ported to PC
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